I used reach for reflection whenever I needed a Retry
function in Go. It’s fun to write,
but gets messy quite quickly.
Here’s a rudimentary Retry
function that does the following:
- It takes in another function that accepts arbitrary arguments.
- Then tries to execute the wrapped function.
- If the wrapped function returns an error after execution,
Retry
attempts to run the underlying functionn
times with some backoff.
The following implementation leverages the reflect
module to achieve the above goals.
We’re intentionally avoiding complex retry logic for brevity:
func Retry(
fn interface{}, args []interface{}, maxRetry int,
startBackoff, maxBackoff time.Duration) ([]reflect.Value, error) {
fnVal := reflect.ValueOf(fn)
if fnVal.Kind() != reflect.Func {
return nil, errors.New("retry: function type required")
}
argVals := make([]reflect.Value, len(args))
for i, arg := range args {
argVals[i] = reflect.ValueOf(arg)
}
for attempt := 0; attempt < maxRetry; attempt++ {
result := fnVal.Call(argVals)
errVal := result[len(result)-1]
if errVal.IsNil() {
return result, nil
}
if attempt == maxRetry-1 {
return result, errVal.Interface().(error)
}
time.Sleep(startBackoff)
if startBackoff < maxBackoff {
startBackoff *= 2
}
fmt.Printf(
"Retrying function call, attempt: %d, error: %v\n",
attempt+1, errVal,
)
}
return nil, fmt.Errorf("retry: max retries reached without success")
}
The Retry
function uses reflection to call a function passed as an interface{}
. It
handles the function’s arguments, which are given in an interface{}
slice. This approach
allows us to run functions with varied signatures. Reflection, using
reflect.ValueOf(fn).Call(argVals)
, dynamically invokes the target function. It converts
its arguments from interface{}
to reflect.Value
types.
Within the retry logic, it tries up to maxRetry
times, using exponential backoff to set
the delay between retries. The delay begins at startBackoff
, doubles after each failure,
and is limited by maxBackoff
to avoid long waits. The function looks for errors in the
last return value of the called function. If it finds an error and there are retries left,
it waits for the backoff period before trying again. Otherwise, it gives up with an error
message.
You can wrap a dummy function that always returns an error to see how Retry
works:
func main() {
someFunc := func(a, b int) (int, error) {
fmt.Printf("Function called with a: %d and b: %d\n", a, b)
return 42, errors.New("some error")
}
result, err := Retry(
someFunc, []interface{}{42, 100}, 3, 1*time.Second, 4*time.Second,
)
if err != nil {
fmt.Println("Function execution failed:", err)
return
}
fmt.Println("Function executed successfully:", result[0])
}
Running it will give you the following output:
Function called with a: 42 and b: 100
Retrying function call, attempt: 1, error: some error
Function called with a: 42 and b: 100
Retrying function call, attempt: 2, error: some error
Function called with a: 42 and b: 100
Function execution failed: some error
This isn’t too terrible for a reflection-infested code snippet. However, now that Go has generics, I wanted to see if I could leverage that to avoid metaprogramming. While reflection is powerful, it’s quite easy to run buggy code that causes runtime panics. Plus, the compiler can’t do many of the type checks when the underlying code leverages the dynamic features.
Turns out, there’s a way to write the same functionality with generics if you don’t mind trading off some flexibility for shorter and more type-safe code. Here’s how:
// Define a generic function type that can return an error
type Func[T any] func() (T, error)
func Retry[T any](
fn Func[T], args []any, maxRetry int,
startBackoff, maxBackoff time.Duration) (T, error) {
var zero T // Zero value for the function's return type
for attempt := 0; attempt < maxRetry; attempt++ {
result, err := fn(args...)
if err == nil {
return result, nil
}
if attempt == maxRetry-1 {
return zero, err // Return with error after max retries
}
fmt.Printf(
"Retrying function call, attempt: %d, error: %v\n",
attempt+1, err,
)
time.Sleep(startBackoff)
if startBackoff < maxBackoff {
startBackoff *= 2
}
}
return zero, fmt.Errorf("retry: max retries reached without success")
}
Functionally, the generic implementation works the same way as the previous one. However, it has a few limitations:
The generic
Retry
function assumes that the wrapped function will always return the result as the first value and error as the second. This works well since it’s a common Go idiom, but the reflection version could dynamically handle different return value patterns.The reflection-based
Retry
can directly wrap any function because it accepts an empty interface. The genericRetry
needs the target function to match the expected signature. So you have to create a thin wrapper function to adapt the signatures. This wrapper function is necessary to make the process somewhat type-safe.
Here’s how you’d use the generic Retry
function:
func main() {
someFunc := func(a, b int) (int, error) {
fmt.Printf("Function called with a: %d and b: %d\n", a, b)
return 42, errors.New("some error")
}
wrappedFunc := func(args ...any) (any, error) {
return someFunc(args[0].(int), args[1].(int))
}
result, err := Retry(
wrappedFunc, []interface{}{42, 100}, 3, 1*time.Second, 4*time.Second,
)
if err != nil {
fmt.Println("Function execution failed:", err)
} else {
fmt.Println("Function executed successfully:", result)
}
}
Running it will give you the same output as before.
Notice how someFunc
is wrapped in a wrappedFunc
where wrappedFunc
has the signature
that Retry
expects. Then inside, the someFunc
function is called with the appropriate
arguments. This type of adaptation gymnastics is necessary to make the process acceptably
type-safe. Personally, I don’t mind it if it means I get to avoid reflections to achieve the
same result. Also, the generic version is a tad bit more performant.
After this entry went live, Anton Zhiyanov1 pointed out on Twitter2 that there’s a closure-based approach that’s even simpler and eliminates the need for generics. The implementation looks like this:
func Retry(
fn func() error,
maxRetry int, startBackoff, maxBackoff time.Duration) {
for attempt := 0; ; attempt++ {
if err := fn(); err == nil {
return
}
if attempt == maxRetry-1 {
return
}
fmt.Printf("Retrying after %s\n", startBackoff)
time.Sleep(startBackoff)
if startBackoff < maxBackoff {
startBackoff *= 2
}
}
}
Now, calling Retry
is much easier since the signature of the closure function it accepts
is static. So you won’t need to adapt your retry call whenever the signature of the wrapped
function changes. You’d call it as follows:
func main() {
someFunc := func(a, b int) (int, error) {
fmt.Printf("Function called with a: %d and b: %d\n", a, b)
return 42, errors.New("some error")
}
var res int
var err error
Retry(
func() error {
res, err = someFunc(42, 100)
return err
},
3, 1*time.Second,
4*time.Second,
)
fmt.Println(res, err)
}
The runtime behavior of this version is the same as the ones before.
Fin!
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